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How to get the colonists game for free
How to get the colonists game for free











how to get the colonists game for free

Fixed drones facing the wrong side while gathering Metals or Exotic Minerals.Fixed empty tooltip and building panel of the Forestation plant when the language is set to Turkish.Fixed an issue with the “Unknown” status of drones and rovers while using the Elevator.Fixed Drone Hub Extender active range not being redrawn immediately after researching the Signal Boosters.Fixed Drone Hub Extenders not receiving the extra range of 15 hexes.Fixed Electrolyzer continuing to consume water when turned off.Fixed an issue with vehicle navigation when collapsed tunnels are cleared.Fixed an issue with drones needing several takes on a single cave-in to clear it.Fixed an issue with colonists suffocating while trying to reach micro-g habitat.Fixed an issue with suffocating colonists continuing to suffocate when they get out of the Elevator.Fixed Mirror Sphere mystery never-ending, the counter however remains on screen in existing saves.Fixed Lander rocket not taking off if RC Vehicles required for take-off are in the cargo of another rocket.Fixed the First Rainfall milestone not being achieved after reaching all requirements.Fixed the lander showing an incorrect status after canceling the trip.Fixed the lander info panel showing an incorrect status when there aren't enough prefabs.Fixed an issue with the elevator panel not removing colonists already transported to the other side.Fixed an issue with lander rocket showing payload when landing, instead of requested payload.Asteroid Lander now gives correct feedback when requiring maintenance.Adjusted the tech tree order moving Low-G Excavation Permits and Low-G Tunnel Supports down while moving Underground Dome Construction and Micro-G Mining up.Increased time players have on asteroids.Increased success chance of Jumbo Cave events.Rebalanced Drone Hub Extender to cost less Exotic Minerals.

how to get the colonists game for free

  • Added an anomaly close to elevators which gives some Exotic Minerals, to get you started.
  • Reduced Exotic Minerals costs for underground domes.
  • Halved research costs for the Recon & Expansion tech tree.
  • After map switching once, all switches afterwards have a fade instead of a loading screen, which shortens the loading times significantly.
  • Added 1 drone to terraforming initiative default loadout to fill out the cargo space.
  • Improve requested payload feedback on the elevator.
  • Elevators can now recharge drones, just like drone hubs.
  • Removed the Micro-G Vehicles tech, RC Vehicles can now always be brought to Asteroids.
  • Disabled the “visit asteroid” button, if there is no Asteroid to go to.
  • how to get the colonists game for free

    Added a "Depart Now" button to the Asteroid Lander, which allows you to launch the lander before the requested payload is loaded, as long as it has enough fuel.Added clear warnings to the lander rocket for why it cannot depart yet, so you can take action.Exotic Mineral Treatment greatly increases health and sanity recovery from Infirmaries (and Medical Posts if you have In-dome Building Pack).Improved Photovoltaics doubles power production for solar panels.We also increased the number of anomalies in the underground.Įxotic Minerals upgrades: We introduced a few upgrades to surface buildings that cost Exotic Minerals Increased room for exploration in the underground, greatly reduced the number of tunnels blocked while the new Collapsed tunnels are placed such that they lead to larger new areas to explore or extra anomalies to find.To still maintain an element of gradual exploration, we introduce the new Collapsed Tunnels which do still require the tech to be cleared. Reworked cave-ins: Cave-ins no longer require a specific tech to clear, and blocked tunnels that required the landscaping tool are also removed. With arrows indicating from where to where the resources will be transported. Requesting resources for the Elevator is now done on the side where you need the resources, instead of where you send them from.You can also still manually request resources. While the elevator is in auto mode it will automatically request resources when under this minimum. This enables you to start expanding in the underground while relying on your production on the surface.Įlevator Auto mode: You can now set a minimum amount of resources you want on the Surface and Underground. Elevator Grid resource transfer: The elevator now transfers excess power, water, and oxygen between the Martian Surface and Underground.We also start making Below and Beyond content more beneficial for your main colony by introducing a few upgrades that cost Exotic Minerals. In this first part, we focus on making it easier to explore and expand into the underground earlier on while also making the Asteroid Lander and Elevator easier to use.













    How to get the colonists game for free